November 12, 2012

SDE - 111212

Design for the Th'rutan Capsule from which our protagonist acquires her suit.

























Update:
Couple of additions and further details


November 03, 2012

SDE - 110312 Lell


























Concept reinterpreting a classic, 3 eyed alien into something a little more plausible.
Not many animals in have stalk eyes, and I wasn't like the route slugs were taking the idea, so of course there are crab people, though I don't think these ones would be as tasty, and you'd probably need a sledgehammer to bust those legs open.

October 10, 2012

SDE - 101012

Working alien design for a rocky turtle humanoid for INHUMAN

June 25, 2012

SDE - 062512

Some console designs for the alien ship.
A couple with holo displays and the rest with a mono color display
The big one with white is a security feed console, with them being full color displays from camera feeds.
I had to think up an original keyboard layout that wouldn't be too outlandish but sensible. I picture it as a hologram plane above the hard surface.

June 05, 2012

060412 - SDE

First off some HUD designs

































And some working ideas with the main character's marks

June 04, 2012

060412




Working on a Red Panda girl thats an assistant to Elisia in Aetherian Rifts

May 19, 2012

051912 - SDE



A couple cover designs



















































































1. having the main character standing in front of a window or video screen on the ship with th Earth and moon in the background.
2. The main character with a before and after look mirrored on the left and right. with the Earth and ship/comet in the background.
3. A portrait shot of the main character with a strong light and in her shadow half you can see her eye illuminated.
4. Close-up, same idea as 3, showing her eye glowing, but a bit more detail
5.  An action shot of the main character in combat, driving a arm blade through an enemy
6. kinda like 3 and 4, but showing off her armor a bit with the helmet in her hands.

May 05, 2012

050512 - SDE

Working on the helmet design for the made character.  Going back to that "owl alien" design a bit in with it.

050512



















Just some working ideas on Thadeus' weapons for the comic. He's not exactly the most mobile guy.  Having a battery backpack and wielding a giant railgun.  But I felt he was vulnerable in close quarters, so maybe a stunner shaped like a sword that he fashioned the hilt out of an old gear was fitting for an engineer.

March 31, 2012

033112 - SDE

Got the first rough draft of the storyboard for the opening of the game.
The main character is outside a club or school dance watching out over the waters.  Theres a "comet" this night.  Her friends come out looking for her.  As they do a beam of light comes down and takes them away. After she sees this, she finds herself being beamed and then wakes up in a strange place on top of a pile of alien corpses.

March 22, 2012

032212 - SDE

I think the T-Pose for the alien is almost done, need to add some hand and foot references.
but I came up with a few color variations.
The third one is actually a blend of the first two which happened by accident but had a neat effect.






March 11, 2012

031112 - SDE

A bit of a redo on the alien
Then a couple versions on the protagonist's armor


March 04, 2012

030412 - SDE

First a couple doodles on the main character

















Then I've been working on the design for an alien race for the game that had been taken over by what race the main character is fighting. 
Now its suppose to be based a bit off of the classic grey.  Usually you'll often see aliens designed with reptile, fish, and insect features. But I liked the idea of something Avian
First I came up with a "skinny" version. 





























After some thought though, it didn't have a sophisticated and somewhat friendly look.  Then I saw a picture of a barn owl, and that just has an alien look on its own.
So I think this will be a bit more appealing.
Some coloration ideas on it.

030412

First a few personal ones




































A bit of fine tuning on the design of The Seraph
which also made me think of a steampunk parachute


























Then some random drawing of some guys I saw on my lunch break

February 18, 2012

021812 - SDE Business Cards

Some working designs for a business card for Shadow Demon Entertainment













A working template for the front of the card.

As for the back, I was thinking of something along the lines of the previously done pin-up.  Having the demoness blow a kiss to the intended new bearer of the card.  If thats too much, then maybe something humorous.  I think I like the top right one most.

021812

A little speed paint practice












































Some doodles on a Deviant Art contest for little monsters.